I made a system for players to shrink themselves, and I hooked up everything to try and change the player’s size, physics, DOF, all at once. So far it functions just right but I feel this could’ve been done more cleanly some way.
Also, I am having one problem,when I activate grow it’s been a hassle to have all the settings gradually reverse. I basically made a replica of the shrink system, and just did all the math backwards. But it’s just simply not smooth at all, is there a more clean way to have things gradually and slowly happen?
Lastly, whenever the player jumps and lands, their screen jitters upon landing. I have not been able to fix this.