Is there a away to add multiple actors from the Outliner into an Array within a device on the Details panel?

If this doesn’t exist or isnt a feature yet, I would love to be able to select multiple actors in the Outliner and then drag and drop them into the Array elements on the Details panel for a Device I’m using and have it auto create arrays for each actor from the Outliner.

For my case I want to have a Switch Device that has gets Check State triggered anytime a player spawns on any of the available Spawn Pad Devices. I am using the On Player Spawned event binding to Check State of the Switch Device. In order to do this I need to select my Switch to display in the Details panel and then lock the Details Panel. I then have to click the add Array element plus sign for however many Spawn Pads I have. I then have to search for the Spawn Pads and manually add them one by one which takes a long time if you have multiple Spawn Pads.

I don’t believe there is a quick way to do this at the moment, but thank you for the feedback, I will pass it along.

Another alternative is to use ‘tags’, there is more info here:

1 Like

Hey, I know that this is was posted a long time ago, but I came across the same issue in 5.6 and decided to make solution to it. I have created a plug-in for container types that allow you to drag and drop.

Repo: GitHub - beRetana/ActorContainers: Unreal Engine 5 plug-in that implements actor lists enabling designers to multi drag and drop.