The question is in the title. Which engine will run better on weak hardware? Normally I’d assume UE3, as it’s older with simpler lighting, but Epic is really promoting support in UE4, so I’m not sure.
Personally, I wouldnt start any new project in UE3/UDK for any platform.
With the development of UE4, Epic regards the UE3 as “deprecated”. So it will unlikely be developed any further. Just enough to support the finalization of current projects of licencees that are to far progressed to be ported over to UE4.
You can disable most resource demanding features to adjust for target hardware performance.
For example you are not required to use heavyweight lighting…
So UE4 with shouldnt be a problem.
You partially misunderstood me. While I said that UDK is deprecated, I do recommend UE4 for development on Android…!
Wasnt an option by the TO…
Well, you exaggerating a bit here…:rolleyes:
Recommendations should always be taken with a grain of salt :rolleyes:
I have a GeForce GTX760 and it runs fine
I have a GTX 860M in my gaming/design laptop, and it runs UE4 games perfectly so far, but it’s still about 10x the performance of an Adreno 330.
Ah well. The UE4 just finished downloading and installing. I suppose I’ll try that. Time to hit the tutorials.
A quick note of my experience with mobile:
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Overall compatibility with more devices and super cheap low end [Mobile]. Unity is way to go. However, semi-new mid range and up is fairly good on side. (Fun fact i’ve gotten my galaxy s1 to run ue4, although it only maintain about 15fps with paper 2d and very simple assets)
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Personally UE4 can run pretty well on mid-range devices. DO NOT expect good performance from 50-100$ tablets. I have a couple ~100$ “china devices” [That i picked out to have best gpu for the price] I still get constant 30 FPS on my game (without much optimization). Not shabby, maybe this next year/generation of $100 devices will have a bump in newer gpu’s that will keep UE4 in ~45-60 fps (ex: dual boot intel cherry trail gpu’s should do this).
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Epic has stated as far as mobile is concerned they are targeting mid-range and up (That is about galaxy s3 and up really).