Hello,
I am trying to launch two instances of the same application but with different start configurations.
I was thinking about passing commandline arguments and reading the options string.
This works great in development builds.
However, if I package my game as shipping build, this method fails.
Am I doing something wrong?
Or is this feature disabled in shipping builds to prevent misuse?
Is there any alternative way to pass options in shipping builds?
Thanks in advance.
