The new UI and UX that came to the main editor with UE5 truly turned it into such a professional and sleek tool with some very nice QOL enhancements too. However, it seems that the material editor hasn’t had such a treatment, the nodes themselves and how you interact with them are very outdated and need a solid UI and UX update to be both nicer to look at and easier to read as well as being easier to use.
Has there been any official statements on whether they’re working on updating the material editor?