Hi
In Landscape Technical Guide it is described like this:
Each Landscape Component’s height data is stored in a single texture.
Is this texture just an object stored in the memory, or is it a resource on the drive, that I could access?
Why am I asking:
I’m wondering if it would be possible for multiple people to work on a single landscape by editing different components of the landscape. If separate resources on the drive represent data they’re using, this should be possible.