I am having problems getting Text3DActors to render in a development build. Using the 3rd person template with starter content and the Text 3D plugin active, I add a Text3DActor to the scene. It appears in the editor and the Play in Editor view. I then package the project (Win 64) and the Text3DActor is not there.
I have also tried adding a SpawnActor node on the BeginPlay event in ThirdPersonGameMode. Again, the actor appears in PIE, but does not appear in the development build.
Can anyone reproduce this?