Is Text 3D plugin working as intended?

I am having problems getting Text3DActors to render in a development build. Using the 3rd person template with starter content and the Text 3D plugin active, I add a Text3DActor to the scene. It appears in the editor and the Play in Editor view. I then package the project (Win 64) and the Text3DActor is not there.

I have also tried adding a SpawnActor node on the BeginPlay event in ThirdPersonGameMode. Again, the actor appears in PIE, but does not appear in the development build.

Can anyone reproduce this?

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I am having the same problem. 3D text is always missing in a packaged project while in editor everything works just fine.

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@caroo Thank you for letting me know I am not alone in this world :-).