Epic Developer Community Forums
Is swapping Foliage mesh at runtime possible?
Development
World Creation
Instanced-Mesh
,
Blueprint
,
question
,
unreal-engine
,
Foliage
,
skeletal-meshes
Hyperloop
(Hyperloop)
August 22, 2014, 1:36am
6
You can’t use blueprints with the foliage tool as far as I am aware.
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