Is Stride Warp IK Goals in IK Retargeter broken in Unreal 5.6?


I tried using the new operation stack in Unreal 5.6’s IK Retargeter, but I found that the Stride Warp IK Goals just won’t work properly. The IK goals exhibit regular sliding, which makes the animation look really bad. With similar settings the animation looks fine in 5.5. Any help would be greatly appreciated.

I confirmed that Speed Plant has a similar issue. They never seem to interpolate the IK Goals’ movement, or interpolate very little, causing noticeable twitching. This makes both of them completely unusable.