Is "SetAllBodiesSimulatePhysics()" broken in UE5.5.1?

Ok… I tried the new code on UE4.4 version and I have the same problem.

And with the old code in UE4.4 version there is not problem.

So the problem must be something in the configuration I’ve done this last month
(I created a bug in my new code… Trying to optimize I broke everything…).

Does anyone know what configuration option could be causing this problem?

Thank you so much!!