No matter what I do reverb won’t work in a template project
I have an audio volume with a reverb effect, the reverb effect has gain, decay time etc maxed.
My sound cue has a sound class with “apply ambient volumes” ticked and “send to master reverb submix” with a value of 1.
There is just no reverb, I’ve also tried adding the reverb effect in the world settings, no reverb either
I’ve followed every tutorials and none of them has helped
Here is the FPS template with my reverb setup, I’ve added a short sound to the gun to make testing easier, can anyone tell me what I’m doing wrong?