Is possible to make a Windows build in Linux's UE5?

So, I tried to build a Windows version of my company’s game, but I can’t do that in Linux. All my team, and problably most of users, use Windows, but I prefer to use Linux (a place that developers like to use).

What can I do? Thanks for the help!

Hey there @samcom2a! I don’t believe there is a current workflow for building to windows from Linux. While technically possible, I don’t believe it’s yet supported. I was in the same position a couple years ago, and just opted to dual boot windows as it’s often easier, and generally better for game compatibility when it comes to playing them myself as a bonus.

That’s very sad. But thanks! I hope someday Unreal make it possible, or the community find a solution for this.

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