Hi, is possible to make a emissive material that doesn’t iluminate the environment?
I only need a emissive object, but don’t want its light.
It was easy to make in older Unreal versions, but Lumen always illuminates nearby areas
Hi, is possible to make a emissive material that doesn’t iluminate the environment?
I only need a emissive object, but don’t want its light.
It was easy to make in older Unreal versions, but Lumen always illuminates nearby areas