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Is pointlight compatible with 2D Android game?

I know in 3D if it is compatible, but in 2D I can not get it to work for my mobile device.

https://docs.unrealengine.com/latest/INT/Platforms/Mobile/Lighting/ [TABLE]

Static Spot Light
Spot Light with Mobility = Static.

I’ve already seen, but the problem is that when I use 2D sprites the lighting on mobile phones does not work.

static lighting doesn’t work on sprites components because the light cannot be baked on sprites

Then there is no possibility of making sprites have lighting in a mobile device?

A greeting and thanks for answering

Paper2D Dynamic lighting? - Unreal Engine Forums