Is OnInputTouchBegin not enabled by default?

Hello :slight_smile:

I created two static meshes (plane_mesh) and added OnInputTouchEnter and OnInputTouchLeave. Sadly the events aren’t fired. Tooltip says that they only work when “click events are enabled”. How can i enable them?
The InputTouch event is working…


In your PlayerController class properties you need to enable the touch events.

I’ll update the tool tip to provide more details on that.


Can I enable the touch events in the level blueprint?

Those are enabled by default for level blueprint. Please let me know if that is not the case for you.


I needed to create a GameMode Blueprint, add my own Player Controller BP and enable there the touch events. Then it worked.
That means: It’s not enabled by default, i presume.