By spawning a single instance of the moving fire template I get 25% less FPS.
The system is not modified at all, I just create it and spawn it as it’s.
Seems pointless.
Hey there @DEV7591! Depending on your specs this can occur, but is highly unlikely. Are you spawning a CPU bound particle or a GPU bound particle? CPU particles are much more expensive overall, while GPU particles can have thousands of instances before feeling the weight.