I was making some VFXs, everything was fine. Added a collision node to the emitter, but when I launch the session, it compiles an error, which is this one:
``
LogValkyrieValidation: Error: Found disallowed object type /Niagara/Enums/Collision/SceneDepthCollisionQueryMethod.SceneDepthCollisionQueryMethod, Referenced by:Content/Niagara/PassVFX22.uasset,Content/Niagara/PassVFX3.uasset, Plugin mount point:/Project.
UEFNValidation: Error: Found disallowed object type /Niagara/Enums/Collision/SceneDepthCollisionQueryMethod.SceneDepthCollisionQueryMethod, Referenced by:See below for asset list, Plugin mount point:/Project.
``
Isn’t there a way to make this work?