btw: i get it now. But at least more informations about how cluster culling, and shadows work will be nice.
btw: how its generated clusters and what have nore priority (seams in uv or hard edges for example) can help others.
btw: i get it now. But at least more informations about how cluster culling, and shadows work will be nice.
btw: how its generated clusters and what have nore priority (seams in uv or hard edges for example) can help others.