I can see some things in my level but it’s strange. The textures are not displaying. I still can’t open any files without them showing as a blue screen as I pointed out in the first post’s screenshot.
Restoring my last backup from git doesn’t seem to resolve the issue. I’m going to have to start over with a new project and try to copy things over. I see that a blank project works.
Lesson learned here is never trust Unreal Engine to not crash even when doing simple things and defecate all over your hard work.
The problem occurred again and I’ve pinpointed exactly what the issue is. I’ve replicated this by setting the near clip plane to 0. When you do this while editing the game, nothing is amiss. Everything seems fine. You can continue editing for hours. Then the next time you close and then open the project. You will have the issue I’ve seen above.
This also explains why grabbing my last git backup did nothing, because I don’t close the editor very often. I’ve been working on my game nonstop. I go to sleep with the editor open and when I wake up I immediately start working again.