Is MetaHuman Animator / Mesh to Metahuman plugin going to be available on Mac (Apple Silicon) ?
[MacOS, MetaHuman Animator, Apple Silicon, M1 Mac]
Is MetaHuman Animator / Mesh to Metahuman plugin going to be available on Mac (Apple Silicon) ?
[MacOS, MetaHuman Animator, Apple Silicon, M1 Mac]
I am wondering that myself.
Would be greatly appreciated!!!
Would love that as well!
Same problem here;
[MacOS, 2,6 GHz 6-Core Intel Core i7, AMD Radeon Pro 5300M 4 GB, Intel UHD Graphics 630 1536 M]
Hi same question. I’ve got an intel based and an M2 Mac and would love to be able to build the mesh to MetaHuman into my workflow
Yes Please! I have a Mac Studio M2 Ultra and would LOVE to move MetaHuman character between UE5 and Metahuman. Can we get some idea of if/when this might happen. There are a number of Mac developers out here.
Same here! Please port Metahuman animator to Mac! I have so many ideas for it.
Yes please!! Especially with m3 chip.
Any updates on this? Would be nice to know how soon we’ll get the metahuman plugin for macOS arm64. Is there someone in-the-know that can offer some info?
MetaHuman Animator and the Mesh to MetaHuman plugin were not available on Mac (Apple Silicon). However, software availability and compatibility can change over time, so I recommend checking the official Epic Games website or contacting their support for the most up-to-date information regarding Mac (Apple Silicon) support for these tools.