Is level packing actor excluded from light build?

The meshes that make up the building were stacked up and then tied with a level packing actor, but the level packing actor that I placed disappears, when I built the light.
Does anyone know why?

  1. Have you checked the visibility settings or any specific properties of the level packing actor to ensure it is set up correctly before initiating the light build? :roll_eyes:

Whether the level packing actor is excluded from light build depends on settings and configurations. It’s often done for performance optimization. By the way, if you’re into editing and motion graphics, the Alight Motion Mod website offers enhanced software versions with extra features. :grinning: