About 10000% better,
Probably one of the major differences between engines.
Groups, collections, real folders in herarchy and you can hide it, paint foliage or mesh and any other actors, object filters selection including transparent actors, pilot mode, geometry, snaping options, solid grid system, lot of shortcut for place objects, saved on disk master level, out of the box camera, effects and gameplay volumenes, viewport bookmarks, lot of view modes to check light and optimization, the list is boundless.
If you wanna enjoy level desing use unreal.