Is it wise to use UE4 for creating a 2D pixel art game?

Note that I only mention those engines, because their were build primarily for 2d. If your game only contains 2d elements, then yes, you would be better off with one of them.

For 3d, there still these “Unreal is too big for a solo dev” or “Unreal is too complex and difficult” myth floating around, causing too many people to chose Unity for simple games. Nothing could be further from the truth.
Personally I always loved Unreal and founded to be a lot easier to develop with it. To me, working with Unity is hell. For other people is the opposite.

With what engine should you develop my game? With the one you feel more comfortable, that provides my with all the tools and features you need and with a good community.

Remember: the last thing you want is to spent months or even years with an engine that not only lacks the proper tools and features but also that you hate so much (where every day is literally hell), just to finally realize you made a bad choice, and ending up changing engines.

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