Is it still required to have a paid account for deploying to iPhone for testing

Hi there,

I’m wondering if paying 99 to Apple is still a must for deploying things from UE4 to iPhone? We try to generate certificate and provision profile with Xcode, and they work fine for apps directly deployed from Xcode but not accepted by UE4.

In the past it seemed this used to be the case:

and it was asked here before but no one offered any hints:

https://forums.unrealengine.com/development-discussion/ios-development/1376207-provisioning-on-free-developer-account-for-windows-on-for-arkit

Someone did point out how to generate free certificate, but no one confirmed it actually worked:

https://forums.unrealengine.com/development-discussion/ios-development/1430172-showcasing-a-game-on-ios-without-certificate-and-developer-account

Any idea, please?