Is it posssible to sign ios package for distribution, from PC?

I have finished my game, and easily published it to GooglePlay. Also i tested it on iphone and ipad and it works great. The only prolem is to sign it for distribution to App Store. Every time i upload the package to itunes connect, they send me this - “Invalid Signature - The binary with bundle identifier ‘com.YourCompany.Sansara3D’ at path [UE4Game.app] contains an invalid signature. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate.”

Hey 3ayp,

Have you looked over the [iOS documentation][1]? It goes through everything you need to set up. You can also browse through the [iOS Forums][2] too.

Please let me know once you’ve gone through the steps and whether or not that resolved your issue. Thanks!

Setting Up an Unreal Engine Project for iOS | Unreal Engine 5.1 Documentation
[2]: https://forums.unrealengine.com/forumdisplay.php?22-iOS-Development

Yes i have already red all related topics and successfully installed my developer cerificates, tested the game on my iphone and ipad. also i have published it on Play. Everything works excellent, except for distribution for ios. I’m 100% sure my distribution certificate and mobile provision a valid, but UE says they do not match.

Here is a screeinshot of my Project settings, the green one is Ad Hoc provision matched with my disttribution certificate, the gray is App Store distribution provision. So how to make it green, both of them are made the same way.

Finaly i solved the problem by resigning my ipa with iResign on Mac.