Hi there,
I wonder if it would be possible to use UE4’s BuildPatchServices to distribute non UE4 content? And would there be royalty fees, when I use it in a commercial endeavor?
Cheers,
Tobs.
Hi there,
I wonder if it would be possible to use UE4’s BuildPatchServices to distribute non UE4 content? And would there be royalty fees, when I use it in a commercial endeavor?
Cheers,
Tobs.