Is it possible to use two player cursors?

Greetings all, I’m working on a top-down RPG that uses a mouse cursor for movement, interaction and various gameplay elements. I also use Rama’s gamepad functionality to emulate the mouse cursor on a gamepad.

I’m contemplating implementing a local multiplayer element (think BG: Dark Alliance, or EQ: Champions of Norrath from the old PS2 days). I recall reading that there is no way to implement multiple player mouse cursors in UE4 (whether or not it’s controller by a keyboard / mouse or a gamepad). I only need the functionality for separating functions such as ‘Get Hit Result Under Cursor’ etc., most of the inputs I believe could be simulated otherwise.