Is it possible to use level streaming in a multiplayer game?

Thanks. I’ll keep reading on there when I have time. Note that I’m already aware of how to use World Composition and its critical multiplayer limitation:
“Multiplayer also adds a restriction that world origin rebasing should be disabled”
If I read correctly we’ll be limited to a +/- 5km radius around world origin.

I hope this will change in future.

Thanks for your replies. And to point out that link that will be useful if they keep it up to date with changes as they come.