Hello everyone,
I have a project I need to complete, and I was wondering is it’s possible to use deffered rendering on a Apple vision pro?
Because whenever I build my game with deffered rendering, the game doesn’t open on the vision pro, but only crash and return to the menu before I’m able to see anything.
However it works fine with forward shading, but it looks wrong visualy, like without lumen global illumination.
Do someone know why?
Thanks a lot!