Yes! It can be done in UE for mobile VR. This is what you are looking for:
https://developer.arm.com/documentation/100959/0100/optimizations-and-optimization-techniques/cubemaps
Yes! It can be done in UE for mobile VR. This is what you are looking for:
https://developer.arm.com/documentation/100959/0100/optimizations-and-optimization-techniques/cubemaps