is it possible to use a UCX mesh as complex collision?

Hi

Is it possible to have a UCX file act as a complex collision mesh rather than a simple one?

Ive got some complex meshes with loads of concave parts, and id really like to just export a collision mesh as part of the main model if possible. Currently im exporting the collision mesh seperattely and using complex on that - then disabling collision on the visible model

thanks for any help!
Nick

No, afaik. You may be stuck with what you’re already doing.

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