I made a couple of skyboxes and I can’t find anything on changing them with a trigger. I intend to have you going down a tunnel and when you come out of the other end, the skybox will have changed.
Or at least a trigger that changes the image if the whole thing can’t be changed.
I think so. I tried copying what the default one is. I made a blueprint class and chose BP_Sky_Sphere. And that’s where I put my material on, the texture for the material is made sky box in texture group.
If I look at the sky box to the right when clicking on World Outliner, it’s details tell me that it is a SkySphereMesh and it does indeed have a static mesh that’s a sphere and it’s material is the one I gave it.