Hello everyone,
We are using Steam integration for our game and dedicated server. Our dedicated server won’t show up in the server browser via public IP, however, it can be seen in the LAN tab - the LAN setting is turned off though.
We would be able to track down the problem if we could see some more detailed logs about what is going on with the OnlineSubsystem, maybe we have configured something incorrectly (we have tried GameServerQueryPort 27015 and 27016)
The question is: is it possible to turn verbose logs in the Shipping Build for OnlineSubsystem (LogOnline)?
We have already tried adding -LogCmds="LogOnline All"
to the startup commands but I believe that these logs might be filtered out in the shipping build.