Hello,
If i’m creating multiple objects using BP (like following a path or using Clones Gernerator), is it possible to “bake” the resulting array and affect the objects individually? my goal is to put multiple types of objects along a helix shaped path, all facing the center. i mannaged to do this with Clones Gernerator, but all the objects are the same and not able to tweakk or replace them individualy. Thank you!