Is there a way start a drag and drop operation with a gamepad, like a ps4 controller (with the X button down), through blueprints?
I have a drag and drop operation working fine using simply the mouse, but the
drag and drop operation doesnt trigger while using a controller, mainly because the “Detect Drag If Pressed” node needs a pointer event, and I cant get a pointer event. Also tried using “Detect Drag” but this one needs a reply to be plugged in.
Both nodes crash unreal engine when trying to drag with the gamepad.
Any ideas or suggestions would be appreciated!