Is it possible to save everything using save objects and load it all?

I’ve seen multiple games that have to save and load features using ue4, I can tell there’s just so many things to save, but is it possible to make it easier by somehow automatically saving every change that happened, and then you can load it from the main menu? I found something called an “Async Save/Load Game to Slot” but I can’t figure out what it simply does.

Hello there, I think the short answer is no, you cant automatically save every change. As for the Async Save/Load nodes, you’ll still need to save changes manually but the async nodes will execute as a background process

@Th3Alch3m1st Thanks for answering and telling me a bit about the Asynce nodes! What do you think the best way to save something like 30+ changes would be?