So I’m just curious of the possibility of installing images or files to a players hard drive through Unreal. I’m working on a sort of ARG game, and thought it might be a cool addition to have an image install to the players computer for examination.
If you know of a way to do this, or if it’s not even possible please let me know, thanks!
Not via blueprint (without any plugins), blueprint don’t have any network communication or file manipulation APIs binded for security reasons (at least thats what i read on AnwserHub from Epic once), you need to this in C++ or get plugin that provide those functions to blueprint. In C++ this is definitly possible, UE4 APIs provide ton of system API wrappers, got HTTP client implementation and file system manipulation.
heres a couple nodes that may do what your looking to do. they may be from 's victory plugin, i know the bottom one is but not sure on the top two. theres also nodes in the victory plugin for getting the install directory of the game.