I am trying to move my NPC with a specific animation (charged attack), but when the NPC is moving the standard move locomotion is executed, so I can not change it
You can play the animation in a Sequence by referencing the NPC Spawner, but it only works if you have 1 NPC per spawner, idk why this is a thing, it’s in their documentation somewhere
Otherwise I’m not sure they can move, and if you’re also trying to use the focus_interface to choose where the NPC looks you’ll have even more trouble