I have a question about HUD management in UEFN.
Is it possible to hide HUD elements other than those listed in HUD Controller device?
- to disable build health shown when aiming at a build
- to disable popup build binds tooltips shown when making an edit.
edit/rm:
- tooltips while building
- glider & mantle tooltips, or replace with icons
- aiming at certain objects health and outline
- buttons and other interactable objects could have an outline to them when in interaction distance instead of text