I’m not really trying to animate my sequences with keyframes. For this specific case I find it easier to posses my character and record the sequence while I essentially act out the scene. The issue is that while animations, position, and rotation work perfectly I seem not to be able to record any of the events that my player seems to execute and have to place them onto the even track manually after the fact.
Did you find out how to do it? I also struggle with it
Yes, but it’s super hacky and difficult. It involves taking the clipboard data of the event track, pasting it into a text editor. Recording all your events and their respective times in sequencer text format. Transplanting all those recorded values back into the text editor and then copying all of that text and pasting it back into sequencer. I may have to make a video because it’s quite an undertaking if I’m being honest.