Is it possible to programmatically create advanced assets such as Synesthesia NRTs?

Hello, as the title asks, is it possible to programmatically create advanced assets such as Synesthesia NRTs?

I would like to create a Blueprint that creates these NRTs so I don’t have to manually create NRTs every time I’d like to associate an NRT with an audio file.

Thanks in advance!

Hey there @AlexanderLeDev! It depends if you’re working from source or not, as the plugin doesn’t seem to have asset actions exposed to blueprints for NRTs. However if you’re C++ savvy, since it has an entry in that asset menu you could take a look at in the source and see how they set up the factory in the source.

Thanks for the response @SupportiveEntity. It is much appreciated.