is it possible to parallelize module loading at the startup of the editor ?

Hello,

I’m working on reducing the launch time for the editor on my project. I noticed that maybe half of my time is spent loading modules and a lot of them doesn’t have dependencies to each other so I was wondering if it were possible to parallelize the loading of modules in the startup sequence using a command line arguments or setting a flag in any *.ini file.

I also looked on various websites but didn’t find the solution I’m looking for.

Thanks,

Note : I’m using UE 5.4.