is it possible to paint texture against a mesh lets say an imported terrain non landscape type? i'm looking at pcg graph but don't know which nodes to involve

is it possible to paint texture against a mesh lets say an imported terrain non landscape type? i’m looking at pcg graph but don’t know which nodes to involve or connect

basically my goal is to use splines to draw walk paths i.e “Desire Path”

Maybe you can incorporate vertex painting that’s based on a spline in the PCG graph?

https://www.youtube.com/watch?v=uT_OeW0D1lE Here is a video on kinda how to vertex paint with spline/fill a spline.

https://youtu.be/FF5HZ6Cq8GY?si=76hTkc6fx6wEBpM6 how to use vertex paint to blend materials.