I’m working on a foliage shader in regular UE4 that expresses plant death in real time. I want to add this to Ark, but don’t want to be bothered with the hassle of copying all the standard foliage meshes into a mod just to change the material.
Here’s a video of my shader that I’m working on in regular UE4. I think it would be amazing to have this in Ark.UE4 2017 05 29 Shader Based Plant Die Off - YouTube
I haven’t done much testing with it yet, but performance wise, it shouldn’t be much different than the standard wind effect that’s already applied to foliage in ark.