Is it possible to move splines made through construction script?

As the post title suggests: is it possible to dynamically add a spline via construction script and then change it in the viewport? Basically I’m trying to make a modular system that can be changed at any time through the viewport; where I wouldn’t need to go back into the blueprint to change anything once it’s been made, I could simply edit the parameters.


So what I have is a simple flat plane with a spline on top of it. These are by default set in my blueprint. However when I change the variable “add levels”, it adds new splines.


The problem is that after adding the splines, I can’t edit them directly? Usually when you add things through construction scripts, you’re able to change them or move them around if needed.

Is this possible with splines? It would be much more of a hassle if I had to manually go and add these things and hard code them every single time. The parameters make it really easy to move it around