I am rather new to Unreal, so please be patient with me. I swear I’m not trying to be smooth brained.
I like using the “Brush Editing” mode for manipulating brushes to make shapes I want for my blocking. Now, I’m trying to make a blueprint that has collision that I want to have fine control over the shape, location, etc. Is there a simple way to add custom collision tool that works similar to the Brush Editing tool?