Hello I’m back to work on my project again, sorry for disappearing, so I did as you said, I got the material to work with a Sun placed outside of 0,0,0 and I got the directional light to update but for some reason in the overlap BP at the cast to static mesh actor node to change the material of the mars planet which I just called Sphere22 for testing purposes it fails to cast, would you have any idea why?
And a funny one how do I get my shadow to be larger than a speck?