Is it possible to make Endless runner games for Android with good FPS

Hi,
I and a group of programmers want to build an android endless runner like temple run or subway surfer.
I tried the endless runner tutorial, but it has terrible FPS on android.

I also created a first person project without the starter kit, then delete everything but the floor, player and light. even this has <20 fps. How come?

I read some mobile optimization techniques, but this level has literally <5 things on it, still such a low fps.

Should we shift to Unity or is there something we are missing here?

bump.
Are questions like these against forum rules?

I used all unlit materials but still only slightly better fps

Anyone???