I am relatively new to UE4. I am currently working on a project on a widget. Is it possible that a button ignores a mouse click but notices when hovering over it with the mouse? Thanks in advance for answers.
Don’t add any logic to On Clicked and Pressed and make the clicked appearance the same as “Normal”. On hovered and unhovered are already built in the button.
If you’re going to work with widgets then i highly recommend watching a intro tutorial video, these like these are amongst the first thing they go through.
Add a Button and click on OnHovered and OnHovered to create event delegates for when you hover and unhover, simple don’t make a OnClicked event at all.