Hi Im trying to make some nice throwing physics for a vr game I am making. in the title I’ll call it an ax throw since that give the correct imagery. frisbees, shurikens, toy spinning tops, gyroscopes would be similar as well.
I need something like an angular motor to turn the ax so that the rotation axis it spins around is perpendicular to the direction of motion.
as it stands with a normal vr throw the thing wobbles too much.
if anyone could point me in the right direction i’d appreciate it.